
The Basics | Player Positions | Game Time | Audience Rules
- TWO Teams of FIVE Players each - FOUR defensive players
and ONE jammer. - JAMMER - point scorer.
- DEFENSIVE Players - THREE blockers and ONE pivot.
- The PACK – The tight skating formation of both teams' defensive players. The jammers must get through the pack.
The JamAt the first whistle blow, the blockers take off in a tight pack - knockin’ & beatin’ on each other as their pivots set the pace. When the pack is 20-ft. ahead, the whistle blows again for the jammers to start their race! They dodge and push their way through the pack. Their opponent blockers try to knock ‘em down or force them out of bounds! Jammers do NOT score points their first time through the pack. They are fighting for Lead Jammer position!
After the first pass, the jammers continue to race around the track & attempt to break through the pack again. This time, the jammers score one point for each opponent they pass legally while they are in-bounds. Typically, this means a possibility of 4 points per pass through the pack. But read below for exceptions! A jam will continue for 2 minutes or until the lead jammer “calls off the jam.”
![]() | JAMMER: Helmet – Star. The “speed” skater who scores points by legally passing opponents in-bounds. If the jammer passes a blocker out of bounds, or commits a foul to pass a blocker, she misses the point.
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![]() | PIVOT: Helmet – Striped. The pacesetters at the front of the pack and the last line of defense. Pivots are the team leaders responsible for calling out plays on a moment’s notice. Occasionally, pivots can even take over the jammer position in a “jammer handoff” – a sneaky strategy play! | |
![]() | BLOCKER: Helmet – Solid Team Color. Blockers play a vital defensive role, helping their jammer get through the pack while simultaneously working together to block the opposing team’s jammer.
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PACK
GAME TIME!A pack has a maximum of 8 skaters (2 pivots, 6 blockers). It is possible for a pack to have less skaters, due to penalties.
A FAN'S RULES TO KNOW
No Lead Jammer! YIKES!
No Points! WHAT?The first time through the pack, if the jammer passes a blocker out of bounds, there is no lead jammer & the jam will continue for the full 2 minutes. This is tough on the jammers! A Jammer will not be awarded points if one or both of her skates is on the ground out of bounds. BUT - If the jammer drops behind the blocker she passed out of bounds, she may re-pass the blocker in-bounds and get that point!
Why Penalties SUCK!
Take THAT!
If a jammer laps the opposing team’s jammer, she scores an extra point, if she gets all 5 points (pivot, 3 blockers and opposing jammer) it's a Grand Slam.
Blocking RULESIt is illegal to:
Why Ain’t That Blocker BLOCKING?
Neither a pivot nor a blocker may chase down and block a jammer 20-feet in front of the pack, and may not block if they fall 20-feet behind the pack. Blocking 20-ft. from the pack results in minor penalty. After 4 minor penalties, a major penalty is given, which lands the player in the penalty box for 1 minute. Fuente: http://www.carolinarollergirls.com/rules.htm | ||



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